Government statistics show that in 2018 the UK’s creative industries contributed more than £111 billion to the UK economy, equivalent to £306 million every day or £13 million every hour – more than the automotive, aerospace, life sciences and oil and gas industries combined. This was a 7.4 per cent increase on 2017, so growth in the creative industries was more than five times larger than growth across the UK economy as a whole.
In addition, creative industries have increased their combined contribution to Gross Value Added (GVA) by 43.2 per cent in current prices since 2010. However, parts of the creative industries have been hit harder by the pandemic and the ill-effects will last longer than for other sectors of the economy. Those businesses that rely on attracting audiences or visitors, many of which councils have a direct interest in, will be the last to return to normal operations with no clear picture of when that might be.
The success or failure of the creative industries is important to councils, not just from an economic perspective but because of the way culture and creative spaces contribute to local identity and opportunity.
More than two million people work in the UK’s creative industries and, before the COVID-19 crisis, the sector was projected to create another million jobs by 2030. Jobs in the creative economy tend to be higher value, better paid and be more skilled than the average in the wider economy: they will be key to levelling up. We must harness this creativity and the innovation inherent in the sector to take on the challenges of a post-COVID world, generating jobs and investment in local places.
We need a place-based approach to post COVID-19 culture sector recovery. Each area faces different conditions, has lost different elements of its local ecosystem and will be in a different starting point for recovery. Councils are the local leaders of place and best placed to coordinate recovery, although ongoing investment through Arts Council England, the National Lottery Heritage Fund, Historic England and Sport England will have a critical enabling role to play. Maintaining commitments to existing programmes like Heritage Action Zones, the Business and Intellectual Property Centre network, the oversubscribed Museum Estates and Development Fund (MEND), and Tourism Zones must form the central basis of this work.
Culture drives footfall in high streets. The creative use of empty retail spaces can help to revive town centres and provide a mixed economy on the high street. Central and local government needs to collaborate to revive and drive the cultural recovery, with its proven impact on GDP (joint fastest growing economic sector, with tourism, prior to COVID-19). Councils and combined authorities are already using tools first developed in Business Improvement Districts and Enterprise Zones to support the growth of creative clusters.
For example, the Greater Manchester Combined Authority has worked in partnership with The Centre for Local Economic Strategies to develop Creative Improvement Districts, offering rate relief and start-up support to creative entrepreneurs. The North of Tyne Combined Authority and Creative England have launched a £2.625 million investment programme to stimulate culture and creativity in the region, including a combination of grants, loans, equity finance and business advice.
Building on these and similar initiatives, as well as the success of programmes like the Creative Industries Clusters Programme, we would like to see a pilot programme of place-based investment and incentives in the creative economy at a local level, match funding councils’ own investments and providing a package of incentives for areas designated a creative cluster area. This should include consideration of how clusters can work outside of urban centres.
Leadership is critical in achieving this.
Councils and combined authorities should be supported by Arts Council England with £400,000 in revenue funding to develop more cultural compacts, as identified by the sector for the sector. As shown by the
pilot in Lancaster, this is a proven approach which can deliver.
The business case developed by the Leadership for Libraries Taskforce, convened by DCMS and the LGA, demonstrated that makerspaces are a swift, cheap, and popular way of bringing creativity and innovation into communities that have previously had few creative outputs. 17.3 million people in the UK lack the essential digital skills for life or work, which makes the provision of public access computers in libraries, and the support provided to train people in the skills to use them, more vital than ever. A £30 million capital funding investment in libraries to develop a network of makerspaces and public access computers would support our country’s recovery, close the digital skills divide in many of our most deprived areas, and grow entrepreneurs and innovators in every council area. Government could complement this work at a low cost by supporting the roll out of eduroam to all public libraries, significantly enhancing the ability of students, researchers and academics to work remotely from academic hubs, and bringing this facility to communities with limited access to nearby educational institutions.
Finally, making £100 million capital funding available to convert disused retail units on the high streets into creative studios would enable creative industries (worth £111 billion GDP) to thrive, drive footfall to high streets and increase pride in place, offering a chance to grow entrepreneurs and innovators for the future by delivering 3D printing, coding and display spaces for creative experimentation. This must be coupled with the planning powers needed to curate high streets, as was done by removing permitted development rights from theatres and performance venues, protecting them from inappropriate development and preserving them for the community.
We welcomed the removal of permitted development rights for demolition of theatres, concert halls and live music performance venues announced in July 2020. Culture and leisure buildings and organisations can act as anchor institutions, driving footfall to high streets and supporting the visitor and night time economies. These measures give councils more flexibility in shaping their local places and protecting important cultural assets that may be temporarily unviable due to the pandemic. However, there are many other culture and leisure venues, including museums, galleries, libraries and arts studios not covered by these measures, which remain vulnerable and are difficult spaces to re-provide once lost. Given the Government’s direction of travel in this area, we would like to see the protections from permitted development afforded to live venues extended to other anchor culture and leisure institutions, as defined by the local authority.